Sword Art Online Why Didn the Developers Lower Monster Stats

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Gris
  • #ane
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>>> Fatal Bullet'southward import thread for first impressions.

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SYNOPSIS
Get on a journeying in Gun Gale Online. Acquire ArFA-sys, your support A.I. accessory, and do quests for Kirito.

KEY FEATURES
• Experience an all new tale in the famous Gun Gale Online game.
• Fight alongside your ArFA-sys confronting fearless monsters across varied environments in this third person shooter-arcade game.
• Build upward your character and determine your fighting fashion in a wide cataloge of weapons, weapon abilities and combat gadgets to choose from.
• Play online and make efficient enemy elevate downs in Co-op, or compete who causes the most damage in a team-based dominate style.

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Create and customize the protagonist, including the ArFA-sys.
• Change hairstyle, facepreset, and edit body proportions.
• Recolour weapons and outfits.

Southetup the ArFA-sys.
• Command and prioritize their combat behaviours.
• Deposit coin to your ArFA-sys'south banking company to increase currency over fourth dimension.

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UFG

One of the main gimmicks is to maneuver effectually high obstacles using the Ultimate Fiber Gun (UFG), this sophisticated grappling hook attaches to whatever kind of surface and is likewise
ment to be used for quick travels.

Loot
Every bit yous defeat enemies they'll drib loot. What loot yous collect depends on the rarity of the detail which is distinguished by its color.
In gild it goes:

Gray - Mutual loot.
Red - Non as common (equally gray).
Blue
Yellowish
Dark-green
- Very rare boodle.

AVATAR STATS
With each "level upwards", y'all aqcuire and aspect points to improve your character, stats are divided to:
STR - Deal more than impairment in close-ranged combat.
DEX - Boosts the effectiveness of gainsay gadgets.
LUK - Affects disquisitional hits and the rarity status of enemies' boodle upon defeat.
VIT - Sustain longer with more health points.
INT - Decreases the cooldowns - likewise equally it increases the elapsing of weapon abilities.
AGI - Increases dispatch speed to your movements.

Exist enlightened that some weapons, weapon abilities and gadgets have equipment restrictions; a minimum amount of points from one or more parameters of your character stats may exist required.

WEAPON ABILITIES & GADGETS
Up to four weapon abilities can exist exist inherited to a weapon. There is a huge diversity of weapons; unlocking their set of abilities allows you to cast different kinds of buffs and attacks.

Gadgets are combat items. Up to four gadgets tin can exist equipped at the same time. Some gadgets are First Aid Kit, Frag Grenades and Flash Blindside.

With each exercise, a weapon power or gadget must recharge in a cooldown. Note that the college the INT stats your grapheme possess, the shorter the cooldown of a weapon ability is.

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A good tie-in of the original anime series, Sword Art Online: Fatal Bullet is a solid JRPG, a bit repetitive and with the difficulty not well balanced.

A foreign matrimony of tertiary-person shooting and part-playing action, it offers up quite a unique mix of gameplay and a progression loop that'due south really quite addictive, simply the overall package rarely thrills.

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Silfer
  • #2
On 1 hand, this game hasn't looked too hot.
On the other...this is the closest thing to Freedom Wars 2 we'll get. (Unless MHW convinces Sony to attempt another one just instead I think MHW volition convince Sony that they're good).

I'm watching this OT for now and waiting for reviews/impressions.

sinonobu
  • #three
Excited to endeavor this out tomorrow!

While the game doesn't scream 'quality' it looks like an enjoyable one.

  • #4
I hate SAO with a passion but I bought this because I like Dimps and I love Japanese tertiary person shooters with adept traversal options. Hopefully information technology'south proficient!
Astral Lovelace
  • #5
My GF loves SAO, and this is probably the closest thing to a game from SAO that I'll play, then I approximate what I'm proverb is pray for my soul.
  • #six
I beloved SAO simply still on the argue. I wanted to preorder for the costumes just don't wanna get burned.
Sabas
  • #vii
Not a really a fan of SAO simply saw DIMPS was on this and the ultimate fiber gun...
Ombra
  • #8
Ready for tomorrow to come I'1000 gear up to kill player character npcs and NM enemies while at low levels. I'm well-nigh excited for the BoB offline update, hopefully that gives this game legs..when always they become around to bringing that to the US.
Lain
  • #9
I love SAO, hopefully this is proficient. Pre-loading for tomo.... today.
Meowmixez
  • #10
Are in that location whatever Japanese scores out already?
maouvin
  • #xi
These boodle rarity colors are going to feel then wrong lol.

Pre-loaded to jump in after work tomorrow~

  • #12
I hate SAO with a passion but I bought this because I similar Dimps and I dear Japanese third person shooters with good traversal options. Hopefully information technology's expert!
As a fellow SAO hater just 3rd person shooter lover, I would love to hear your impressions. What platform did you get information technology for?
Hasemo
zodiac
  • #14
Adequately depression expectations, should exist able to match them.
Ombra
Phantom
  • #sixteen
I like the game'southward aesthetics but homo, the core gameplay loop of farming bullet-spongy monsters like in every MMO gets tiring. I'll probably give it a effort.
Yushi
  • #17
I was thinking of getting this...but i think ill only wait for a lower price. No point at this moment imo
SolicitorPirate
  • #eighteen
I liked it more when I was in anime prison and had a snarky robot buddy
Lee Chaolan
  • #xix
Waifu Kirito in Gun Gale ever croaky me up. Game looks fun though. However playing through DBZF and Monster Hunter to get this right away.
  • #20
Every bit a fellow SAO hater just 3rd person shooter lover, I would beloved to hear your impressions. What platform did you get it for?
PlayStation 4, don't accept information technology still just information technology'll get here tomorrow. I'll play over the weekend and mail service my thoughts though.
mrjohill
  • #21
Look wait await this is like freedom wars?
OutofMana
  • #22
Will I be completely lost if I have never watched the show?
jbug617
  • #23
Got it preloaded on Xbox One 10. In that location was a patch recently I had to download. Whatever details?
  • #24
Wait wait wait this is like freedom wars?
Eh, slightly? Has A mechanic like to the thorn, is a third person shooter, same developer. It may be built on the same engine.
Heatster101
  • #25
No reviews all the same ??, Anyone know when they go live
  • #26
Got to play for an hour before work, on my Ane 10.

So far what I played, which was mostly just cutscenes/dialogues, but as well some combat, it seems to run nicely. Gonna have to tweak the aiming sensitivity, though. I accept both vertical and horizontal set to the same number but it still feels off, like vertical is a tad slower than horizontal.

The only thing I really dislike then far are the terrible pilus physics. Picking any long hair feels crap, because the hair goes crazy when sprinting. Hopefully I'll get some absurd hats after I play some more to encompass that up.

  • #27
I want to play this just my pc is cleaved T_T
Concluding edited:
Heatster101
  • #28
Got to play for an hour earlier piece of work, on my I X.

So far what I played, which was generally just cutscenes/dialogues, only too some combat, information technology seems to run nicely. Gonna accept to tweak the aiming sensitivity, though. I have both vertical and horizontal set up to the same number but it still feels off, like vertical is a tad slower than horizontal.

The but thing I really dislike so far are the terrible pilus physics. Picking any long hair feels crap, considering the pilus goes crazy when sprinting. Hopefully I'll become some cool hats after I play some more to encompass that up.

Whatever Ten enhancements in the settings ??, Recollect I can live with the bad pilus though :-)
  • #29
Whatsoever X enhancements in the settings ??, Think I can live with the bad hair though :-)
Didn't find anything, but I didn't spend too much time in the options.

I'd wager it'll exist like a lot of games - if you're playing on the One, it's running at 10 resolution, if y'all're on the One X - it'southward running at X+ resolution with far meliorate operation.

Exercise wish information technology had a 60fps option. Perchance in a future patch!

Auberji
  • #30
I'thousand really on the fence almost this. I've got a soft spot for SAO, despite knowing it's a bit errrr overall but I fell for one of the games before and merely didn't really enjoy it. This existence kinda FW-y is promising to me.
LightKiosk
  • #31
Do these games typically go demos? It seems somewhat interesting and then I'd similar to try it out.
  • #32
Eh, slightly? Has A mechanic similar to the thorn, is a third person shooter, same programmer. Information technology may be built on the aforementioned engine.

Not sure what Freedom Wars uses but Fatal bullet uses UE4
Hasemo
  • #33
Do these games typically become demos? It seems somewhat interesting so I'd like to try information technology out.
No.
texhnolyze
Heatster101
prudis
  • #37
looking at the review , pretty much what i expected ... aka equally usual with these grind-y games nice mindless fun in short doses
Final edited:
Hasemo
  • #38
I read the review and pretty much agree with well-nigh of the stuff mentioned there, although information technology took me about a few hours to get tired of the "addictive gameplay loop" since there are so many games just doing information technology better. Can't really argue with the score either.
One thing I don't agree with is that aim down sights is very hard to practice. While I agree that some enemies are small and annoying, hitting well-nigh of them even without automobile aim isn't that bad and bosses commonly stand withal long plenty that you can dish some serious impairment to their weak spots. I personally used the aid mode mostly because it was simply quicker - strafing around while continuously shooting was faster than stopping for headshots.
prudis
  • #39
although information technology took me almost a few hours to get tired of the "addictive gameplay loop" since there are so many games just doing it better. Can't really fence with the score either.
i guess it depends on the playtime in these games ,
for me these grindy games gets always tiring after more than few hours of continuous play. And that applies fifty-fifty for top of the line games like this .. merely obviously the mileage may vary
Thorn
  • #40
I've never been on the contend more in my life.

I detest SAO, I love Freedom Wars.

sinonobu
  • #41
Open Critic is currently sitting at 63
Fatal_Futanari
  • #42
I hate SAO with a passion but I bought this because I like Dimps and I love Japanese tertiary person shooters with good traversal options. Hopefully it'south good!
Exact same thoughts. SAO is hot garbage but this looks fun to play.
Gris
  • #43
Will update the review section as soon I render dwelling today. Merely added a link to the import impression topic in the OT this morning time.
Ombra
  • #44
I had a feeling enemy variety would be an issue. To recollect the game with the Nearly diverseness would cease upwards existence the Commencement game which I retrieve was originally on psp.

Each sucessive game gets less and less enemy types aside from SAOvsAW which did pretty well especially in boss variety.

I'll become it since i'k a whore for created characters and SAO games in general, only they demand to terminate this lazy trend. Hopefully the BoB will fill in the void of variety . .when always that drops in NA.

Springy
  • #45
I've no interest in SAO more more often than not, just am hovering virtually this for some reason. Import impressions sounded less thrilling than I'd hoped, though, so I'll wait to come across what you retrieve of information technology here.

Besides

Gray - Common loot.
Red - Not equally common (as gray).
Blueish
Xanthous
Green
- Very rare loot.
Green? Greenish ? That will suspension my brain.
Echo
  • #46
I'm an 60 minutes in, really like it so far. Grapheme creation is and then overnice! Recommend Aim mode and turning off the car-aim at all times, information technology'southward definitely more fun that way.

Traversal is squeamish, Unreal iv is dainty, Chromatic Aberration is present and it's sexy af haha. PS4 Pro enhanced? I dunno, doesn't wait like it to me honestly, simply FPS is smooth from what I can tell. No visible drops.

  • #47
I'chiliad an 60 minutes in, really similar it and so far. Character creation is so nice! Recommend Aim manner and turning off the auto-aim at all times, information technology'south definitely more fun that way.

Traversal is nice, Unreal 4 is prissy, Chromatic Aberration is present and it'southward sexy af haha. PS4 Pro enhanced? I dunno, doesn't look like it to me honestly, but FPS is shine from what I can tell. No visible drops.

How do the guns experience? How do you lot like the traversal options? What weapons are y'all using?
  • #48
Non convinced, non as fun every bit Freedom Wars.

FW is AAA on a handheld and SAO Fatal Bullet is low upkeep on a home panel.

The producer said it volition be meliorate than FW. If Shift is working on FW2 for PS4 backside the scenes it will be AAA and SAO FB will look similar a joke.

For the question to a higher place FW is using Nihon Studio'due south old engine and technologies. JS doesn't utilise unreal engine. They used a middleware engine for Bloodborne considering the new engine and technologies were non set in 2012. It was Yebis engine from Silicon Studio.

GloriousBagel
  • #49
Waiting for the Steam version to unlock. The wait is killing me haha
LightKiosk
  • #50

Well, I guess that's that.

longorned1996.blogspot.com

Source: https://www.resetera.com/threads/sword-art-online-fatal-bullet-ot-freedom-wars-reincarnated.25091/

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